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Spoilers a go-go - Shocklands Confirmadas + nuevo Jace!!

Tal y como adelantábamos la semana pasada, finalmente habrá Shocklands en Return to Ravnica. En la fiesta de Wizards en PAX se ha confirmado y no sólo eso, también un aluvión de spoilers entre los que se encuentra el nuevo Jace. Como sé que estáis aquí por las cartas, aquí os pongo todos los spoilers filtrados ayer. Que os aproveche

Lo primero, repetirlo hasta que le quede claro a todo el mundo: Las shocklands estarán en Return to Ravnica.

Hay más cosas: las duals comunes serán reprints funcionales de las tierras dobles de Invasión: entran giradas y dan maná de los dos colores.

Pero vamos con las cartas

Azorius Charm - UW
Instant
Uncommon
Choose one -- Creatures you control gain lifelink until end of turn; or draw a card; or put target attacking or blocking creature on top of owner's library.

Judge's Familiar - {W/U}
Creature - Bird
Uncommon
Flying
Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays 1
1/1
alt
Rakdos's Return - XBR
Sorcery
Mythic Rare
CARDNAME deals X damage to target opponent. That player discards X cards.

Corpsejack Menace - 2BG
Creature - Fungus
Rare
If one or more +1/+1 counters would be put on a creature you control, put twice as many +1/+1 counters on that creature instead.
4/4

Carnival Hellsteed - 4BR
Creature - Nightmare Horse
Rare
First strike, haste, unleash
5/4

Chromatic Lantern
Artifact - 3
Rare
Lands you control have "{T}: Add one mana of any color to your mana pool"
{T}: Add one mana of any color to your mana pool

Guttersnipe - 2R
Creature - Goblin Shaman
Uncommon
Whenever you cast an instant or sorcery, Guttersnipe deals 2 damage to each opponent
2/2

Wayfaring Temple - 1GW
Creature - Elemental
Rare
Wayfaring Temple's power and toughness are equal to the number of creatures you control
Whenever Wayfaring Temple deals damage to a player, populate
/

Hypersonic Dragon - 3UR
Creature - Dragon
Rare
Flying, haste
You may cast sorcery spells as though they had flash
4/4

Nivix Guildmage - UR
Creature - Human Wizard
Uncommon
1UR: Draw a card, then discard a card
2UR: Copy target instant or sorcery spell you control, you may choose new targets for the copy
2/2

Mizzium Mortars - 1R
Sorcery
Rare
CARDNAME deals 4 damage to target creature you don't control
Overload 3RRR (You may cast this spell for its overload cost. If you do replace all instances of "target" with "each")

Grove of the Guardian
Land
Rare
{T}: Add 1 to your mana pool
3GW, {T}, Tap two uptapped creatures you control, sacrifice CARDNAME: Put an 8/8 green and white elemental creature token with vigilance onto the battlefield

Fencing Ace - 1W
Creature - Human Soldier
Uncommon
Double strike
1/1

Pack Rat - 1B
Creature - Rat
Rare
CARDNAME's power and toughness are each equal to the number of Rats you control.
2B, Discard a card: Put a token onto the battlefield that's a copy of Pack Rat.
/

Jace, Architect of Thought - 2UU
Planeswalker - Jace
Mythic Rare
+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.
-2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other one the bottom of your library in any order.
-8: For each player, search that player's library for a nonland card and exile it, then that player shuffles his or her library. You may cast those cards without paying their mana costs.
[4]

Dreadbore - BR
Sorcery
Rare
Destroy target creature or planeswalker

"GW Charm" - GW
Instant
Uncommon
Chose one -- Target creature you control gains +2/+2 and trample until EOT; or exile target creature with power greater than 5; or put a 2/2 white Knight token with vigilance onto the battlefield under your control
No pic

Archon of the Triumvirate - 5UW
Creature - Archon
Rare
Flying
When CARDNAME attacks, detain up to two nonland permanents your opponents control. (until your next turn those permanents can't attack or block and their activated abilities can't be activated)
4/5
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