Jin-Gitaxias, Core Augur + venganza de goryo

Si tienes algún problema con las reglas, intentaremos resolverlo aquí. NO contestéis si no estáis seguros de la respuesta, o sin argumentarlo con reglas.

Moderadores: oftheChurch, Chubasco, Caparazón Nantuko, Raxcky

Responder
Zinimin
n00b
n00b
Mensajes: 22
Registrado: Jue Oct 08, 2009 5:13 pm

Jin-Gitaxias, Core Augur + venganza de goryo

Mensaje por Zinimin » Jue Mar 29, 2012 9:56 pm

¿Puede ser reanimado con Goryo's Vengeance un Jin-Gitaxias, Core Augur al final del turno de mi oponente y que deba abandonar el juego al final del mio?

si esto es asi, ¿se descartará la mano mi oponente en su turno?
Avatar de Usuario
Vaevictis_Asmadi
Pro del Foro
Pro del Foro
Mensajes: 879
Registrado: Sab Ago 29, 2009 4:55 am

Re: Jin-Gitaxias, Core Augur + venganza de goryo

Mensaje por Vaevictis_Asmadi » Vie Mar 30, 2012 7:47 pm

Está todo cristo de viaje :lol:.

Sí a ambas cosas:
Comprehensive Rules escribió:513. End Step
513.1. First, all abilities that trigger “at the beginning of the end step” or “at the beginning of the next end step” go on the stack. (See rule 603, “Handling Triggered Abilities.”)

513.1a Previously, abilities that trigger at the beginning of the end step were printed with the trigger condition “at end of turn.” Cards that were printed with that text have received errata in the Oracle card reference to say “at the beginning of the end step” or “at the beginning of the next end step.”

513.2. Second, the active player gets priority. Players may cast spells and activate abilities.

513.3. If a permanent with an ability that triggers “at the beginning of the end step” enters the battlefield during this step, that ability won’t trigger until the next turn’s end step. Likewise, if a delayed triggered ability that triggers “at the beginning of the next end step” is created during this step, that ability won’t trigger until the next turn’s end step. In other words, the step doesn’t “back up” so those abilities can go on the stack. This rule applies only to triggered abilities; it doesn’t apply to continuous effects whose durations say “until end of turn” or “this turn.” (See rule 514, “Cleanup Step.”)

514. Cleanup Step

514.1. First, if the active player’s hand contains more cards than his or her maximum hand size (normally seven), he or she discards enough cards to reduce his or her hand size to that number. This turn-based action doesn’t use the stack.
513.2 dice que después de que disparen las habilidades "al principio del paso final" puedes jugar hechizos y habilidades. Por 513.3, si se crea una disparada "al principio del paso final" en el paso final, disparará en el siguiente paso final apropiado.

El paso de limpieza va justo después del paso final y, por 514.1, es cuando el jugador activo se vacia la mano hasta su máximo de mano.

Juegas el Goryo al final del turno de tu oponente, se descarta de su mano, en tu turno le pegas de 5, y en tu paso final robas 7 y exilias a Jin.
not_bad.png
No tienes los permisos requeridos para ver los archivos adjuntos a este mensaje.
Hvirfilvindr escribió:We already know that Ancestral Recall is generally better than Sift. We also know that ice cream is generally better than a kick in the pants.
Responder